
- BGG rating
- 7.8
Marvel: Crisis Protocol – Drax and Ronan the Accuser
2020
Rules assistance for Marvel: Crisis Protocol – Drax and Ronan the Accuser
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 45 min
- 14+

Rules assistant for Marvel: Crisis Protocol – Drax and Ronan the Accuser
What would you like to know?
Answers come from the official rulebook, with the page to check.
Marvel: Crisis Protocol – Drax and Ronan the Accuser is a board game expansion released in 2020 for 2 players, 45 minutes per game, and ages 14 and up. It was designed by Will Shick and Will Pagani and its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement.
About the game
Marvel: Crisis Protocol – Drax and Ronan the Accuser allows you to add two new characters to the Marvel: Crisis Protocol miniatures game. Created by the Titan god Kronos to kill Thanos, Drax the Destroyer has spent most of his existence trying to do exactly that. Despite this one underlying purpose, Drax has fought to save the universe time and time again. Following his efforts to stop the Annihilation wave, he joined the Guardians of the Galaxy, and he continues to fight to protect the innocent and pursue his quest to slay the Mad Titan Thanos. As the Supreme Public Accuser of the Kree Empire, Ronan serves to deliver Kree judgment and justice across the galaxy. Stern and uncompromising in his application of Kree law, Ronan has fought both with and against many groups. Armed with his Universal Weapon, Ronan has proven himself a threat rightly feared by all who dare cross the Kree. -description from publisher's website
Designers
Publishers
- Atomic Mass Games
Questions and answers
Marvel: Crisis Protocol – Drax and Ronan the Accuser supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Marvel: Crisis Protocol – Drax and Ronan the Accuser is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Marvel: Crisis Protocol – Drax and Ronan the Accuser for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Marvel: Crisis Protocol – Drax and Ronan the Accuser belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Marvel: Crisis Protocol – Drax and Ronan the Accuser are: Will Shick and Will Pagani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Marvel: Crisis Protocol – Drax and Ronan the Accuser as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.