
- BGG rating
- 8.2
Marvel: Crisis Protocol – Punisher & Taskmaster
2020
Rules assistance for Marvel: Crisis Protocol – Punisher & Taskmaster
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 45 min
- 14+

Rules assistant for Marvel: Crisis Protocol – Punisher & Taskmaster
What would you like to know?
Answers come from the official rulebook, with the page to check.
Marvel: Crisis Protocol – Punisher & Taskmaster is a board game expansion released in 2020 for 2 players, 45 minutes per game, and ages 14 and up. Its main mechanics are Dice Rolling.
About the game
Frank Castle was a former Marine just trying to pick up a normal life with the family he loved. But when that family was murdered, Frank swore to avenge them by punishing those who hurt the innocent. Proficient in close quarters combat, a trained marksman, and an explosives expert, Frank now stalks the mean streets delivering his own brand of personal justice as the Punisher. When Anthony Masters injected himself with an experimental serum designed to unlock the brain’s procedural memory potential, he gained the ability to instantly replicate the physical movement of anyone he saw. Using these photographic reflexes, Masters took on the name Taskmaster and became a mercenary, selling his skills to the highest bidder. Thanks to his Mnemonic Memory, Taskmaster is able to memorize, utilize, and predict the attacks of any opponent, turning their own physical abilities against them.
Mechanics
Publishers
- Atomic Mass Games
Questions and answers
Marvel: Crisis Protocol – Punisher & Taskmaster supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Marvel: Crisis Protocol – Punisher & Taskmaster is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Marvel: Crisis Protocol – Punisher & Taskmaster for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Marvel: Crisis Protocol – Punisher & Taskmaster belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Marvel: Crisis Protocol – Punisher & Taskmaster as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.