Masters of the Universe: The Board Game – Assault on Castle Grayskull
BGG rating
8.3

Expansion for Masters of the Universe: The Board Game – Clash for Eternia

Masters of the Universe: The Board Game – Assault on Castle Grayskull

2022

Rules assistance for Masters of the Universe: The Board Game – Assault on Castle Grayskull

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

    Rules assistant for Masters of the Universe: The Board Game – Assault on Castle Grayskull

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    Masters of the Universe: The Board Game – Assault on Castle Grayskull is an expansion for Masters of the Universe: The Board Game – Clash for Eternia released in 2022. It was designed by Michael Shinall and Leo Almeida and its main mechanics are Cooperative Game and Scenario / Mission / Campaign Game.

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    About the game

    Assault on Castle Grayskull’s new game mode puts players into one of two teams: the aggressors, who are attempting to take down the castle walls to gain control of Castle Grayskull, and the defenders, who must attempt to withstand the siege and protect its magical secrets. This expansion brings powerful tools for both defenders and aggressors alike. As the game progresses, you will choose powerful Upgrades that aid you in your attack or defense of Grayskull: Should you play as the defender, you will have the castle’s full array of tools at your disposal. Build a mighty Laser Turret to rain down firepower on your foes! Raise your Banners high to grant boosts to your troops! As the aggressor, cunning strategies and tools are available to you as you plan your assault: Force Shields, Battle Ladders, and more are at your disposal. —description from the publisher Expansion comes with 2d castle overlay. Plastic Castle Greyskull must be purchased separately.

    Questions and answers

    Masters of the Universe: The Board Game – Assault on Castle Grayskull belongs to these categories: Fantasy, Miniatures, and Expansion for Base-game. Its main mechanics are Cooperative Game and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.