
- BGG rank
- BGG #12,086
- BGG rating
- 6.4
Shuffle Heroes
- 2 players
- 20–30 min
- Complexity 2.2/5
- 2015

2014
Rules assistance for McJohny's
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
McJohny's is a board game released in 2014 for 3–6 players, 20 minutes per game, and ages 10 and up. It was designed by Jan Vaněček and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.
Grab your paper hat and a pair of pocketless slacks! You and your friends just started work at the world's most popular crab-based fast food chain, "McJohny's". In the kitchen, time doesn't stop. We're cranking out crabs at full speed! While you man the grill, your pal is already starting up the bike to deliver his first order on time. You can't afford to be the weak link in this chain! McJohny's is an action-packed party game for 3 to 6 players that takes about 20 minutes. The game is comprised of different mini-games. Each shift, one player is the manager and decides who has to do what. Together they try to satisfy some of the four customers that come to the restaurant. Employees are allowed to work only one minute because of very strong unions. Also due to the low budget, there aren't always wages for everyone, so not all of the staff wants to cooperate. In the end you count up your acquired little crabs — the only currency usable at McJohny's — and trade them in at the restaurant gift shop. Maybe you'll earn enough to go on holidays to Crab Island!
McJohny's supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for McJohny's is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists McJohny's for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
McJohny's has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
McJohny's belongs to these categories: Party Game, Action / Dexterity, and Puzzle. Its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of McJohny's are: Jan Vaněček. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists McJohny's as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.