Mecanisburgo: Expansion 2 – Mutants on Mars
BGG rating
7.2

Expansion for Mecanisburgo

Mecanisburgo: Expansion 2 – Mutants on Mars

2010

Rules assistance for Mecanisburgo: Expansion 2 – Mutants on Mars

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 120 min
  • 14+
  • Complexity 2.0/5

Rules assistant for Mecanisburgo: Expansion 2 – Mutants on Mars

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mecanisburgo: Expansion 2 – Mutants on Mars is an expansion for Mecanisburgo released in 2010 for 2–7 players, 120 minutes per game, and ages 14 and up. It was designed by Servando Carballar and its main mechanics are Area Majority / Influence and Secret Unit Deployment.

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About the game

Expansion 2 adds a new game board for Mars which allows agents to exploit the Red Planet. Two new factions come with the expansion: Metaluna & The Freedom Mutants League. The Freedom Mutants League has a complete different agenda than the others corporations. They win if the city is destroyed! The expansion also includes 55 new cards. Requires Mecanisburgo & Mecanisburgo: Expansion 1 – Moon and Ceres.

Questions and answers

Mecanisburgo: Expansion 2 – Mutants on Mars supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.