
- BGG rating
- 7.3
Micro Bots: Power Up!
- 2 players
- 15–45 min
- 2023

2023
Rules assistance for Micro Bots: Duel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Micro Bots: Duel is a board game released in 2023 for 2 players, 15–30 minutes per game, and ages 14 and up. It was designed by Simon Beal and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
Micro Bots is a strategic duelling game where you must outmanoeuvre, and outwit, your opponent. Card effects (attacking, moving, etc.) become more powerful based on the number of cards you have previously placed. So the order you play your cards determines your strategy - do you hold back your big attacks for maximum firepower, or deplete your opponent’s defences with a first strike?
Micro Bots: Duel supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Micro Bots: Duel is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Micro Bots: Duel for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Micro Bots: Duel has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Micro Bots: Duel belongs to these categories: Fighting and Science Fiction. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Micro Bots: Duel are: Simon Beal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Micro Bots: Duel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.