
- BGG rank
- BGG #7,186
- BGG rating
- 7.3
Micro Cosmos
- 1–4 players
- 40–90 min
- Complexity 2.9/5
- 2023

2025
Rules assistance for Micro Moonshine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Micro Moonshine is a board game released in 2025 for 1–4 players, 45–90 minutes per game, and ages 12 and up. It was designed by Michał Jagodziński and Kamil Langie and its main mechanics are Hand Management, End Game Bonuses, and Solo / Solitaire Game.
Welcome to Micro Moonshine, a thrilling board game that takes you back to the roaring 1920s, an era of prohibition, speakeasies, and clandestine operations. Players step into the shoes of ambitious moonshiners, navigating the dangerous world of illegal liquor production and distribution in the United States. Your objective is clear: build an empire of forbidden spirits by hiring a skilled crew, producing high-quality moonshine, and establishing lucrative relationships with speakeasies. Every decision matters, from recruiting the right crew members, managing your resources to laundering your hard-earned money at just the right time. Micro Moonshine is designed for 1-4 players, offering a dynamic and competitive experience that lasts approximately 60 minutes. Do you have what it takes to outsmart your opponents, produce the best liqueurs, and become the undisputed kingpin of the prohibition era? Prepare for a journey into the world of bootlegging, strategy, and high-stakes operations – where the pursuit of fortune is as intoxicating as the illegal spirits you produce. Get ready to experience the thrill of Micro Moonshine. —description from the publisher
Micro Moonshine supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Micro Moonshine is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Micro Moonshine for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Micro Moonshine has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Micro Moonshine belongs to these categories: Economic and Mafia. Its main mechanics are Hand Management, End Game Bonuses, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Micro Moonshine are: Michał Jagodziński and Kamil Langie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Micro Moonshine as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.