Midgard: The Card Game – Arsenal de Guerra
BGG rating
8.0

Expansion for Midgard: The Card Game

Midgard: The Card Game – Arsenal de Guerra

2013

Rules assistance for Midgard: The Card Game – Arsenal de Guerra

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–90 min
  • 12+

Rules assistant for Midgard: The Card Game – Arsenal de Guerra

What would you like to know?

Answers come from the official rulebook, with the page to check.

Midgard: The Card Game – Arsenal de Guerra is an expansion for Midgard: The Card Game released in 2013 for 2–6 players, 60–90 minutes per game, and ages 12 and up. It was designed by Cristiano Chaves de Oliveira and Fernando Scheffer and its main mechanics are Hand Management, Auction / Bidding, and Pattern Building.

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About the game

"Arsenal de Guerra" is an expansion to "Midgard - The Card Game". That would be the North Warriors without the best equipment, weapons and artifacts? This expansion brings a number of items that can be incorporated into the troops in the game, expanding its Puissance or providing special skills. It also introduces the trade because the items can be sold and exchanged between players throughout the match. Altogether there are 22 new items , 02 horses (troops) and 06 new cards that give bonuses to Challenges.

Questions and answers

Midgard: The Card Game – Arsenal de Guerra supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.