
- BGG rank
- BGG #2,263
- BGG rating
- 6.4
Pit
- 3–8 players
- 30–90 min
- Complexity 1.2/5
- 1903

Rules assistance for Millennium Blades: Draw Power
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Millennium Blades: Draw Power is an expansion for Millennium Blades released in 2025 for 2–6 players, 80–120 minutes per game, and ages 12 and up. It was designed by D. Brad Talton, Jr. and Joshua Van Laningham and its main mechanics are Hand Management, Set Collection, and Trading.
Once, long ago, in another timeline, there was a storage-expansion for Millennium Blades called "collusion". The hubris and luxury of that gratuitous box was so great that the druid kings declared it could never be reprinted again. Thus, we changed the name and reprinted it again in this normal-sized box. Maybe they won't find out. Millennium Blades: Draw Power is an expansion for Millennium Blades that includes the main gameplay components from the Collusion expansion. This gives you access to Team Mode, NPC's, updated rules, new characters, and, of course, more cards!
Millennium Blades: Draw Power supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Millennium Blades: Draw Power is 80–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Millennium Blades: Draw Power for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Millennium Blades: Draw Power has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Millennium Blades: Draw Power belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Millennium Blades: Draw Power are: D. Brad Talton, Jr. and Joshua Van Laningham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Millennium Blades: Draw Power as an expansion for Millennium Blades. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Millennium Blades to use it. Check that your edition of Millennium Blades is compatible, as some expansions were revised between editions.