
- BGG rank
- BGG #29,371
- BGG rating
- 4.8
Zoo Yatzy
- 2–99 players
- 10 min
- Complexity 1.0/5
- 2011

Rules assistance for MimiQ
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
MimiQ is a board game released in 2011 for 2–4 players, 10 minutes per game, and ages 4 and up. It was designed by Kristian Dreinø and Freddy Andersen and its main mechanics are Set Collection and Acting.
Publisher's description: Super fun educational mim IQ game. Using facial expressions, ask for cards from your opponents. Don’t have the card you're asked for? Stick out your tongue. Win cards from your opponents by "MimiQ-ing" the faces on the playing cards. When you have 3 identical cards, you have a trump. When all the cards in the deck are used up, the player with the most trumps is the winner.
MimiQ supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for MimiQ is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MimiQ for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MimiQ has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
MimiQ belongs to these categories: Children's Game. Its main mechanics are Set Collection and Acting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MimiQ are: Kristian Dreinø and Freddy Andersen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MimiQ as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.