
- BGG rank
- BGG #21,683
- BGG rating
- 6.1
Monopoly: Indiana Jones
- 2–6 players
- 180 min
- Complexity 1.6/5
- 2008

2011
Rules assistance for Monopoly: Klingon Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Monopoly: Klingon Edition is a board game released in 2011 for 2–6 players and ages 8 and up. Its main mechanics are Set Collection, Player Elimination, and Trading.
A spinoff of the original 1935 Hasbro game, this 2011 Klingon edition (released November 17th) follows the same format. There is a "Go" square in one corner, and players roll dice to travel around the squares lining the edge of the board in circles trying to acquire properties. What seems like the biggest difference between the editions (i.e. the fact that you are trying to take over the galaxy) actually involves no changes from the original edition other than name changes. "Properties" are "galaxy systems" such as Qo'noS, Romulus or Earth (home base of the enemy Federation), and they are "conquered" instead of "owned". The most ultimately valuable "property" (equivalent to Boardwalk in the original game), is now called Kronos, and the equivalent of Park Place is Khitomer. The equivalents of the valuable green properties in the original are Boreth, Ty’Gokor and Krios Prime, and so on. The standard money is replaced by "Klingon Force" scrip. "Houses" are renamed "Outposts" (and redone as small yellow dome-shaped constructs) and "Hotels" are renamed "Capitals" (miniature red versions of the Klingon High Council Building). "Railroads" are "Starships": the Raptor, the Negh'Var, the Vor'Cha and the K'T'inga; and the "Utilities" are now the Rura Penthe Mines and the Praxis Energy Facility. The REAL differences lie in the facts that, for one, "Combat" cards replace "Chance" cards. Furthermore, the element of "Honor" replaces the "Community Chest". The penalty of the "Luxury Tax" is replaced by a penalty of losing a battle against Starfleet. Another difference which does not affect gameplay, but which does add a lot to the feel of the game is that the board, cards, and rules are all bi-lingual: written in both Klingon and English. In order to attain victory and "preserve the glory of the Klingon Empire", players must conquer all of the systems in the galaxy. Two editions were released, a standard "Collector's Edition" and a 1701-unit-released "Limited Edition" that includes a miniature replica of Chancellor Gorkon's bone cane from STAR TREK VI: THE UNDISCOVERED COUNTRY. Both versions include as standard equipment: the gameboard, 6 Collectible tokens, 28 Title Deed Cards, 16 COMBAT cards, 16 HONOR cards, 2 Dice, 32 Outposts, 12 Capitals, 1 Pack of Klingon Forces, and Rules. Like most of their MONOPOLY releases, this does not include the "Speed Die", although the rules mention both classic "speed-up game" options.
Monopoly: Klingon Edition supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Monopoly: Klingon Edition for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Monopoly: Klingon Edition has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Monopoly: Klingon Edition belongs to these categories: Economic, Movies / TV / Radio theme, and Negotiation. Its main mechanics are Set Collection, Player Elimination, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Monopoly: Klingon Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.