
- BGG rank
- BGG #12,280
- BGG rating
- 6.0
Monopoly: The Mega Edition
- 2–8 players
- 90 min
- Complexity 2.1/5
- 2006

1998
Rules assistance for Monopoly: United States Navy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Monopoly: United States Navy is a board game released in 1998 for 2–8 players, 180 minutes per game, and ages 8 and up. Its main mechanics are Set Collection, Player Elimination, and Trading.
A Monopoly clone with a Navy theme sold primarily through the Navy's Base Exchange system. From the U.S. Navy press release: Wouldn't it be nice to own an aircraft carrier? Or how about a submarine or F/A-18E/F Super Hornet? Sound like possessions out of your league? Not anymore. Purchasing such items is as easy as playing Monopoly. The U.S. Navy is now immortalized with a Monopoly edition of its very own. Navy men and women are being honored by USAOPOLY, an Encinitas, Calif., company, with its newest release: The Monopoly Game: United States Navy Edition. Now Sailors, retirees, veterans and Navy enthusiasts can take risks and make deals for the chance to own the entire fleet. This is the first time a branch of the military has received such an honor. Monopoly has been a part of American culture since 1934, when Charles Darrow, from Germantown, Penn., publicly introduced the game. The Monopoly Game: United States Navy Edition features a battleship as well as custom pewter playing pieces, including a submarine, an anchor, a CH-46 Sea Knight, an F-14 Tomcat, a Sailor hat, an aircraft carrier and a flight deck shooter.
Monopoly: United States Navy supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Monopoly: United States Navy is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Monopoly: United States Navy for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Monopoly: United States Navy has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Monopoly: United States Navy belongs to these categories: Economic and Negotiation. Its main mechanics are Set Collection, Player Elimination, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Monopoly: United States Navy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.