
- BGG rank
- BGG #7,522
- BGG rating
- 6.2
Cellar des Triplettes
- 3–5 players
- 45 min
- Complexity 1.9/5
- 2004

2022
Rules assistance for Monster Inn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Monster Inn is a board game released in 2022 for 3–5 players, 20–30 minutes per game, and ages 8 and up. It was designed by Roman Pelek and its main mechanics are Set Collection, Auction / Bidding, and Market.
Good staff is hard to find, especially at a Monster Inn. As dungeon masters, you’ll need to look around the local tavern for battle-hardened monsters for your dark dungeon. But the other dungeon masters in your neighbourhood had the same idea, kicking off a fierce bidding competition for the best monsters! If you're not careful, not only will you get the weakest monsters, but you’ll also get one of the nasty humans lurking around the tavern. In Monster Inn, creature cards of varying value with monsters and humans are revealed in each round. Players want to hire the most powerful monsters and send the nasty little humans to their competitors. Each round players will bid on the cards with gold coins or gems. But the humans are always auctioned off first, and those who can’t or don’t want to bid any longer take the current pool of treasures and the card that is currently being bid on. Who will be the cleverest and fill their own dungeon with powerful monsters that will defeat the humanoid intruders? —description from publisher
Monster Inn supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Monster Inn is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Monster Inn for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Monster Inn has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Monster Inn belongs to these categories: Card Game and Fantasy. Its main mechanics are Set Collection, Auction / Bidding, and Market. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Monster Inn are: Roman Pelek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Monster Inn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.