
- BGG rank
- BGG #1,509
- BGG rating
- 7.0
Witch's Brew
- 3–5 players
- 30–60 min
- Complexity 1.9/5
- 2008

2019
Rules assistance for Mopsen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mopsen is a board game released in 2019 for 3–5 players, 30–40 minutes per game, and ages 7 and up. It was designed by Andreas Pelikan and its main mechanics are Hand Management, Increase Value of Unchosen Resources, and Trick-taking.
Pugs for everyone! "Pugs" are played in 3 rounds. Players playing cards in their turns. The color of pug, the number on card and the current feeding order must be respected. The feeding order indicates which animal is currently the strongest. An important rule: along with pugs, color must be respected! If a player has a card of the same color, then they must play it next to the corresponding pug. Cats ignore the rule of color and can be played, even if the player has a suitable pug in their hand. The one who played the strongest card in a row takes it to their discard pile. But be careful: at the end of the game not the number on card is counted, but the number of bones on it. Player who played the weakest card does not receive victory points, but may take one of the played cards in their hand and (very important!) change the feeding order! "Pugs" is a fast card game that will appeal not only to owners of pugs...
Mopsen supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mopsen is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mopsen for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mopsen has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mopsen belongs to these categories: Card Game. Its main mechanics are Hand Management, Increase Value of Unchosen Resources, and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mopsen are: Andreas Pelikan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mopsen as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.