
- BGG rank
- BGG #2,536
- BGG rating
- 6.7
Conquest of the Empire
- 2–6 players
- 180–240 min
- Complexity 3.1/5
- 2005

1999
Rules assistance for Mordred
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mordred is a board game released in 1999 for 3–4 players, 45 minutes per game, and ages 12 and up. It was designed by Martin Wallace and its main mechanics are Dice Rolling.
A game in which players take the role of one of King Arthur's knights in an attempt to prevent Mordred from taking over Wales. Players roll dice, balancing risk against reward. Reward is in the form of build points, which can be used to build towns, castles, and wage combat against Mordred. Risk is that of aiding Mordred in his expansion across the countryside. The game ends with an assessment of the victor: If King Arthur has more towns/castles in play than Mordred has men on the board, then the player with the most victory points is the winner. If Mordred has more men in play, then the player who aided Mordred the least is victorious.
Mordred supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mordred is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mordred for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mordred has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mordred belongs to these categories: Territory Building and Medieval. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mordred are: Martin Wallace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mordred as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.