Munchkin Gets Promoted
BGG rating
7.1

Expansion for Munchkin

Munchkin Gets Promoted

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Rules assistance for Munchkin Gets Promoted

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–120 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Munchkin Gets Promoted

What would you like to know?

Answers come from the official rulebook, with the page to check.

Munchkin Gets Promoted is an expansion for Munchkin released in 2013 for 3–6 players, 60–120 minutes per game, and ages 10 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

Munchkin Gets Promoted is a 15-card booster pack for use with the Munchkin base game or any other standalone titles in the Munchkin family. This booster contains three new cards – "Billiard Ball of Nonexistence", "Get A Head", and the titular "Get Promoted" – along with a dozen previously released promotional cards that are now out of print, specifically: Curse! Zombification (From W23 Exclusive Booster 2011, Classic Door Back) Cut In Line (Promo card, Classic Door Back) Henchmonster (Promo card, Classic Door Back) John of the Dead (From W23 Exclusive Booster 2011, Zombies Door Back) The Last Laugh (Promo card, Classic Door Back) Love Thy Neighbor (Promo card, Apocalypse Treasure Back) Mug The Shopkeeper (Promo card, Classic Door Back) Ranger Hireling (From W23 Exclusive Booster 2011, Classic Door Back) Stacked Deck (Promo card, Classic Door Back) Step-And-A-Half (Promo card, Classic Door Back) Whim of the Elder Gods (Promo card, Cthulhu Promo Back) Zombie Santa (Promo card, Zombies Door Back) Of the new cards both Billiard Ball of Nonexistence & Get Promoted are for Classic Munchkin and Get a Head is for Munchkin Zombies

Editions

  • Munchkin Gets PromotedenSteve Jackson Games2013
  • Munchkin wird promotetdePegasus Spiele2014

Questions and answers

Munchkin Gets Promoted supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.