
- BGG rank
- BGG #704
- BGG rating
- 8.4
Unstoppable
- 1–2 players
- 30–90 min
- Complexity 3.0/5
- 2025

Rules assistance for Mystic Vale: Mana Storm
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Mystic Vale: Mana Storm is an expansion for Mystic Vale released in 2017 for 2–4 players, 45–60 minutes per game, and ages 14 and up. It was designed by John D. Clair and its main mechanics are Push Your Luck and Deck, Bag, and Pool Building.
Description from the publisher: A Card Crafting Game of Nature’s Power! The campaign to restore Gaia's realm rages on and other druidic clans combating the curse have joined the ranks. And it’s not just druids who have heeded the call; other creatures have joined the fight, eager for a day when all are free from the accursed blight. The Mana Storm expansion adds new advancement and vale cards to the base Mystic Vale game, giving players more card crafting options and exciting new possibilities for combos. New leader cards grant abilities that can be upgraded to become even more powerful! Amulets feature unique effects and greater variety over regular mana tokens.
Mystic Vale: Mana Storm supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mystic Vale: Mana Storm is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mystic Vale: Mana Storm for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mystic Vale: Mana Storm has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mystic Vale: Mana Storm belongs to these categories: Card Game and Fantasy. Its main mechanics are Push Your Luck and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mystic Vale: Mana Storm are: John D. Clair. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mystic Vale: Mana Storm as an expansion for Mystic Vale. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mystic Vale to use it. Check that your edition of Mystic Vale is compatible, as some expansions were revised between editions.