
- BGG rank
- BGG #684
- BGG rating
- 7.1
Draftosaurus
- 2–5 players
- 15 min
- Complexity 1.2/5
- 2019

Rules assistance for Naruto: Ninja Arena – Genin Pack Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Naruto: Ninja Arena – Genin Pack Expansion is an expansion for Naruto: Ninja Arena released in 2021 for 2–6 players, 15–30 minutes per game, and ages 10 and up. It was designed by Antoine Bauza, Corentin Lebrat, Théo Rivière, and Ludovic Maublanc and its main mechanics are Variable Player Powers, Take That, and Player Elimination.
The Chûnin exams are in full swing! With the expansion of Naruto Ninja Arena, you can now have a greater choice of characters and play with up to 6 players! This is a great opportunity for Rock Lee, Tenten, Hinata, Kiba, Temari and Gaara to join Naruto, Sasuke, Sakura and Shikamaru to spar in frenzied bouts and practice mastery of their TECHNIQUES and special POWERS. The young Ninjas will use their skills to the best of their ability and try to bring down their rivals by inflicting DAMAGE that will add up to WOUNDS, KNOCKOUTS or even worse, final elimination. The last Ninja standing wins! Naruto Ninja Arena is the first game using the Roll & Clash system. During the game, you throw your dice as quickly as you can and use the results to activate Techniques without stopping the game. Everyone plays at the same time in a frantic battle to be the last Ninja Standing! The game ends when all players are K.O. or eliminated except one. The last player standing wins the game!
Naruto: Ninja Arena – Genin Pack Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Naruto: Ninja Arena – Genin Pack Expansion is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Naruto: Ninja Arena – Genin Pack Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Naruto: Ninja Arena – Genin Pack Expansion belongs to these categories: Comic Book / Strip, Party Game, and Dice. Its main mechanics are Variable Player Powers, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Naruto: Ninja Arena – Genin Pack Expansion are: Antoine Bauza, Corentin Lebrat, Théo Rivière, and Ludovic Maublanc. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Naruto: Ninja Arena – Genin Pack Expansion as an expansion for Naruto: Ninja Arena. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Naruto: Ninja Arena to use it. Check that your edition of Naruto: Ninja Arena is compatible, as some expansions were revised between editions.