
- BGG rating
- 7.4
Neolithic: Advanced Cultures
- 1–2 players
- 30–45 min
- Complexity 2.0/5
- 2016

2016
Rules assistance for Neolithic
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Neolithic is a board game released in 2016 for 1–2 players, 30–45 minutes per game, and ages 14 and up. It was designed by John Clowdus and its main mechanics are Hand Management, Set Collection, and End Game Bonuses.
Neolithic is a 2 player card game set at the dawn of the Neolithic Age, where each player takes on the role of leader for their village. Neolithic uses a mix of Hand Building, Worker Placement, and multi-use cards. The game is played over alternating player turns. Players send Villager cards from their hands to perform Tasks and acquire more cards, to help unlock Innovation cards and boost their Culture(s). Returning these Villagers allows the player to play the cards they previously acquired. Each turn, the player chooses one of two options: Take a Task turn (play Villager card(s) from their hand to one of the five Task decks to acquire more cards) Take a Village turn (returns all of their Villager cards to hand, and for each Villager returned, may play a non-Villager card to their Village). The game ends when 2 of the 5 Tasks have no cards remaining. Players score points based on the cards in their Village. Points come from Culture cards (which award points based on certain Icons), Innovations, and for having the most Icons. The player with the highest score wins.
Neolithic supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Neolithic is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Neolithic for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Neolithic has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Neolithic belongs to these categories: Card Game, Prehistoric, and Civilization. Its main mechanics are Hand Management, Set Collection, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Neolithic are: John Clowdus. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Neolithic as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.