Neuroshima Hex! 3.0: Death Breath
BGG rating
7.9

Expansion for Neuroshima Hex

Neuroshima Hex! 3.0: Death Breath

2016

Rules assistance for Neuroshima Hex! 3.0: Death Breath

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 10+
  • Complexity 3.0/5

Rules assistant for Neuroshima Hex! 3.0: Death Breath

What would you like to know?

Answers come from the official rulebook, with the page to check.

Neuroshima Hex! 3.0: Death Breath is an expansion for Neuroshima Hex released in 2016 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Michał Oracz and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

The Death Breath is a terrifying virus which began spreading forth from the eastern enclaves of the Moloch. It infects every living thing, changing them into brainless, bloodthirsty beasts. Victims of these attacks become infected with the virus, and so it spreads. So far, the most effective way of dealing with the infected are strong ammunition, grenades, and a sharp axe. —description from the publisher Neuroshima Hex! Death Breath is a new army for Neuroshima Hex! that gives players a new experienceas the units are upgradeable with a special token pool that gives units customizable options. Death Breath also offers a large number of netting units as well as battle tiles.

Questions and answers

Neuroshima Hex! 3.0: Death Breath supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.