Neuroshima Hex! 3.0: Pirates
BGG rating
8.1

Expansion for Neuroshima Hex

Neuroshima Hex! 3.0: Pirates

2022

Rules assistance for Neuroshima Hex! 3.0: Pirates

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30 min
  • 13+
  • Complexity 2.0/5

Rules assistant for Neuroshima Hex! 3.0: Pirates

What would you like to know?

Answers come from the official rulebook, with the page to check.

Neuroshima Hex! 3.0: Pirates is an expansion for Neuroshima Hex released in 2022 for 1–4 players, 30 minutes per game, and ages 13 and up. It was designed by Michał Walczak and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

Pirates is a next expansion to Neuroshima Hex 3.0, the iconic area control game about the world of Neuroshima. A pirate flag fluttered over the Caribbean islands where King Contamination and Queen Neo-Jungle would rule. The gangsters of the seas have a few surprises for their enemies... The new army plays by unprecedented rules, extending the standard Battlefield with special Water Spaces, to which only Pirates have access. The large quality of battle tiles allows them to control the pace of the game, which is crucial when planning in the headquarters location throughout the game. Pirates weakness is the low Initiative and lack of Toughness, as well as the negligible Mobility of non-floating units. Remember that the Pirate Army cannot be used when playing with the Expanded Battlefield rules (5 and 6 player games, or expanded 4 player games). -description from publisher

Questions and answers

Neuroshima Hex! 3.0: Pirates supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.