Next War: Iran
BGG rank
BGG #9,838
BGG rating
8.1

Next War: Iran

2024

Rules assistance for Next War: Iran

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60–480 min
  • 14+
  • Complexity 4.2/5

For 1 player

Rules assistant for Next War: Iran

What would you like to know?

Answers come from the official rulebook, with the page to check.

Next War: Iran is a board game released in 2024 for 1–2 players, 60–480 minutes per game, and ages 14 and up. It was designed by Gene Billingsley and Mitchell Land and its main mechanics are Hexagon Grid and Simulation.

Similar games

About the game

The Middle East has long been a hobgoblin for foreign powers and, as much as Afghanistan, also a graveyard of empires. Sitting squarely astride ancient trade routes and with the added impetus of the world's addiction to oil, the area has been a hot spot for centuries. Now, with the old regime teetering and losing its grip, Iran makes a bid for forcing the West to recognize its complete sovereignty and control over its own affairs by striking at the one thing they care about: the flow of oil. Mining the Straits of Hormuz and declaring it closed to all traffic, Iran defies the world. The US, and perhaps some of its allies, takes action to re-open the straits and get the black gold flowing to the world again. Next War: Iran is the sixth game in the Next War series. It is unique in the series in that the Allied player has to do the attacking while the non-Allied player attempts to defend its territory against neo-imperial oppression. With a long logistical tail, few true allies in the region, and the menace of Iran's A2AD capabilities, re-opening the Straits is a tall order. —description from the publisher

Questions and answers

Next War: Iran supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.