
- BGG rating
- 7.5
Notre Dame: 10th Anniversary
- 2–5 players
- 45–75 min
- Complexity 2.5/5
- 2017

Rules assistance for Notre Dame: The New Persons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Notre Dame: The New Persons is an expansion for Notre Dame released in 2009 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Stefan Feld and its main mechanics are Point to Point Movement, Area Majority / Influence, and Open Drafting.
This expansion provides 9 new character cards. The 18 grey character cards (the 9 old ones and the 9 new ones) are sorted by the letter on their back to form 3 stacks of 6 cards. Those 3 stacks are shuffled independently. Then play the game as usual. This expansion has not been released separately, but can be found in the Treasure Chest.
Notre Dame: The New Persons supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Notre Dame: The New Persons is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Notre Dame: The New Persons for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Notre Dame: The New Persons has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Notre Dame: The New Persons belongs to these categories: Economic, Expansion for Base-game, and Renaissance. Its main mechanics are Point to Point Movement, Area Majority / Influence, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Notre Dame: The New Persons are: Stefan Feld. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Notre Dame: The New Persons as an expansion for Notre Dame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Notre Dame to use it. Check that your edition of Notre Dame is compatible, as some expansions were revised between editions.