
- BGG rank
- BGG #2,801
- BGG rating
- 6.6
Word on the Street
- 2–10 players
- 20 min
- Complexity 1.3/5
- 2009

2015
Rules assistance for Odd World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Odd World is a board game released in 2015 for 2–5 players, 15–25 minutes per game, and ages 8 and up. It was designed by Jack Degnan and its main mechanics are Set Collection and Push Your Luck.
Odd World immerses players in a game universe where collecting the most planets is the path to victory. However, you score a planet only if you have an odd number of cards showing it. To set up, shuffle the cards, then split them into two decks. The "top" of each card shows two planets numbered 1-9, say, 3 and 6, and the "bottom" of the card will show either 3 or 6. On a turn, take the top card of either stack, then either keep it or give it to another player. Whoever has the card now flips it over and adds it to their collection. Keep playing until all the cards have been claimed or someone has at least one card of each number 1-9. To score, for each numeral, if you have an even number of cards, discard those cards. Count how many cards remain; whoever has the most cards wins. Crazy Birds plays the same as Odd World, but with players now trying to collect birds instead of planets.
Odd World supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Odd World is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Odd World for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Odd World has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Odd World belongs to these categories: Animals and Space Exploration. Its main mechanics are Set Collection and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Odd World are: Jack Degnan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Odd World as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.