
- BGG rank
- BGG #1,488
- BGG rating
- 7.0
Yggdrasil
- 1–6 players
- 90 min
- Complexity 2.6/5
- 2011

2010
Rules assistance for Offerings
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Offerings is a board game released in 2010 for 3–5 players, 60 minutes per game, and ages 10 and up. It was designed by Cédric Lefebvre and its main mechanics are Auction / Bidding.
It is 430 B.C, the era of the Peloponnes war. Hit by famine and plague, the different cities of Greece tries to gain the favor of the Gods and Goddesses of Olympus by offering them the most attractive sumptuous ritual sacrifice. The game consists of three phases. Firstly : the bidding phase. Players would have to recruit different offerings/materials necessary for the ritual of sacrifice through bidding. Players will need to out-bid each other to obtain the materials/offerings. Secondly : the corruption phase. The corruption phase is another way of obtaining the most important offerings/materials needed for your ritual by stealing them from your opponents. Last but not least : the ritual sacrifice. This is your time to gain the favor of the Gods and Goddesses of Olympus. During the ritual sacrifice, you honor the Olympus Gods by offering them the most sumptuous sacrifice and gain devotion points from them. But beware, towards the end of the game, as the number of altars available in the temple becomes less… players will need to out-wit their opponents to gain the favors of the Gods by offering the most sumptuous ritual sacrifice they can possibly offer before all of the altar runs out. And only one will gain the favor of the Gods.
Offerings supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Offerings is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Offerings for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Offerings has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Offerings belongs to these categories: Animals, Ancient, and Religious. Its main mechanics are Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Offerings are: Cédric Lefebvre. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Offerings as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.