Oh What a Mountain!
BGG rank
BGG #29,255
BGG rating
5.0

Oh What a Mountain!

1980

Rules assistance for Oh What a Mountain!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.6/5

For 2 players

Rules assistant for Oh What a Mountain!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Oh What a Mountain! is a board game released in 1980 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Rudell Design and its main mechanics are Roll / Spin and Move.

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About the game

From the box: An exciting path game that challenges you to find the quickest route up a very, merry 3-dimensional mountain. On the climb, you might go Ram Watching, meet the Abominable Snowball or the Falling Rocks. They're hazards that actually move...pushing, shoving and sweeping you and your fellow climbers from the path and back to the First Aid Station at Base Camp #1. Don't forget the deep, dark cave either, you could easily get lost in it. But don't give up! Even though Oh What A Mountain has its ups and downs, the first climber to reach the peak of the mountain is rewarded with a winner's flag that acually pops right-up to announce the victory. Happy hiking!

Designers

Publishers

  • Milton Bradley

Questions and answers

Oh What a Mountain! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.