落水邸物語 (Origin of Failing Water)
BGG rank
BGG #23,434
BGG rating
5.7

落水邸物語 (Origin of Failing Water)

2005

Rules assistance for 落水邸物語 (Origin of Failing Water)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 30 min
  • 10+
  • Complexity 2.1/5

Rules assistant for 落水邸物語 (Origin of Failing Water)

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Answers come from the official rulebook, with the page to check.

落水邸物語 (Origin of Failing Water) is a board game released in 2005 for 3–4 players, 30 minutes per game, and ages 10 and up. It was designed by Takuya Saeki and its main mechanics are Trick-taking.

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About the game

Origin of Failing Water (落水邸物語 or Rakusuitei Monogatari in Japanese) is a clever card game based on the system of trick-taking. There are six tricks, with the winner gaining positive or negative points for each trick. However, you must play from the last (sixth) trick, followed by the fifth, fourth, etc. until the first trick. Then players resolve tricks from first to sixth according to normal non-trump trick-taking rules. To add more twist, everyone starts with one "thinking" card. You can play it instead of a regular card on any single trick, then replace it with the remaining card you have in your hand once cards are resolved. Your score is the absolute value of what you collected, so you want to collect either positives or negatives but not both. A player who didn't take any tricks also scores if they're the only one without a trick. This game has been called Origin of Falling Water in error. Just as the word in the Japanese title Rakusuitei is slightly different from the usual Japanese Rakusuiso for "Falling Water", the decision was made to have a similar pun in English and use "Failing Water" instead of "Falling Water".

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Mechanics

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  • Japon Brand
  • GameField

Questions and answers

落水邸物語 (Origin of Failing Water) supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.