
- BGG rank
- BGG #1,171
- BGG rating
- 7.6
Nokosu Dice
- 3–5 players
- 45–60 min
- Complexity 2.1/5
- 2016

1994
Rules assistance for Oskar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Oskar is a board game released in 1994 for 3–6 players and 30 minutes per game. It was designed by Uwe Schewe and its main mechanics are Dice Rolling and Trick-taking.
This is a trick - taking card game. You do not only have to win tricks. The main goal is to earn chips. You get chips if you are trendy. Your films are trendy if they got the most points from tricks. It does not matter what color your cards have to earn the points - the points you get for the cards are determined by the film genre your dice shows. You do get the points for your own tricks and the points for every others players tricks who has a dice with the same film genre.
Oskar supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Oskar is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Oskar has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Oskar belongs to these categories: Card Game. Its main mechanics are Dice Rolling and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Oskar are: Uwe Schewe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Oskar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.