
- BGG rank
- BGG #4,387
- BGG rating
- 6.4
Marrying Mr. Darcy
- 2–6 players
- 30–60 min
- Complexity 1.4/5
- 2014

2014
Rules assistance for Outlaw
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Outlaw is a board game released in 2014 for 2–3 players, 15 minutes per game, and ages 8 and up. It was designed by Phil Horswell and its main mechanics are Take That, Push Your Luck, and Dice Rolling.
You are a bounty hunter in the Wild West and you’re planning to retire... You have found the perfect ranch and all you need is $50,000 to buy it... But there is a problem; there are others that want the money as well... Outlaw is a fun dice game where players fight it out to capture the most dangerous fugitives the West has ever known. On their turn players use 4 dice to try and roll a score of under 10 or over 18. If successful place your marker on the outlaw with that number. The more notorious the bandit, the more reward money you’ll get. Capture 3 outlaws and the cash is yours! The first player to $50,000 is the winner. Outlaw is a print and play game.
Outlaw supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Outlaw is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Outlaw for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Outlaw has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Outlaw belongs to these categories: Print & Play and American West. Its main mechanics are Take That, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Outlaw are: Phil Horswell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Outlaw as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.