Pala
BGG rank
BGG #8,579
BGG rating
6.7

Pala

2012

Rules assistance for Pala

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 30 min
  • 11+
  • Complexity 2.3/5

For 3 players

Rules assistant for Pala

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pala is a board game released in 2012 for 3–5 players, 30 minutes per game, and ages 11 and up. It was designed by Jeffrey D. Allers and its main mechanics are Betting and Bluffing and Trick-taking.

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About the game

In the trick-taking card game Pala, players are art students who are learning to mix their pigments on the palette to get the right color for their canvases. The cards are the paint colors, and the palette is the table. By playing cards together (that is, mixing colors), you can effectively change the color of your cards as well as the trick itself. The published version of Pala includes two ways to play. Both variants use the same mechanisms for playing tricks, but have different bidding and score rules. Thus, once you wrap your head around the basics of the game, you can play two wildly different games with those core rules. In Impressionism, players collectively determine the value of different colors (suits) by discarding cards from their hands before the round begins. Points are bad, analogous to Hearts. In Pointillism, players bid with colored chips to indicate the colors they expect to win, but over-bidding risks losing all your points for the round. Points are good, analogous to Spades.

Categories

Publishers

  • 数寄ゲームズ (Suki Games)
  • Cambridge Games Factory

Questions and answers

Pala supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.