
- BGG rank
- BGG #347
- BGG rating
- 7.8
Wayfarers of the South Tigris
- 1–4 players
- 60–90 min
- Complexity 3.8/5
- 2022

Rules assistance for Paladins of the West Kingdom: City of Crowns
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Paladins of the West Kingdom: City of Crowns is an expansion for Paladins of the West Kingdom released in 2021 for 1–4 players, 90–120 minutes per game, and ages 12 and up. It was designed by Shem Phillips and S J Macdonald and its main mechanics are Set Collection, Open Drafting, and Worker Placement.
In Paladins of the West Kingdom: City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need. Will you be able to muster enough support to once again defend this great city, or will you crumble beneath the weight of indecision and apathy? This expansion adds new extensions for both the main board and player boards. Players have a new attribute to manage and new actions available on each turn. —description from the publisher
Paladins of the West Kingdom: City of Crowns supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Paladins of the West Kingdom: City of Crowns is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Paladins of the West Kingdom: City of Crowns for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Paladins of the West Kingdom: City of Crowns has a complexity rating of 4.1 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Paladins of the West Kingdom: City of Crowns belongs to these categories: Medieval and Expansion for Base-game. Its main mechanics are Set Collection, Open Drafting, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Paladins of the West Kingdom: City of Crowns are: Shem Phillips and S J Macdonald. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Paladins of the West Kingdom: City of Crowns as an expansion for Paladins of the West Kingdom. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Paladins of the West Kingdom to use it. Check that your edition of Paladins of the West Kingdom is compatible, as some expansions were revised between editions.