
- BGG rank
- BGG #4,479
- BGG rating
- 7.2
Battle for Germany
- 2–4 players
- 180 min
- Complexity 2.1/5
- 1975

Expansion for Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game
2008
Rules assistance for Panzer Grenadier: Iron Wolves – Lithuania's Army
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Panzer Grenadier: Iron Wolves – Lithuania's Army is an expansion for Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game released in 2008 for 2 players and 60 minutes per game. It was designed by Michael Bennighof and its main mechanics are Hexagon Grid.
Surrounded by three hostile powers — Poland, Germany and the Soviet Union — Lithuania chose not to resist their imperialist advances during the Second World War. The Lithuanian Army consisted of but three infantry divisions, a cavalry brigade and a small tank detachment. But many within the political and military hierarchy, including dictator Antanas Smetona, wished to fight. Iron Wolves is a supplement adding the Lithuanian Army to the Panzer Grenadier system. Nine of the 10 scenarios are hypothetical, but are based on the sort of fighting the Lithuanians saw as likely against the Germans, Poles or Soviets. This module is not playable by itself, but requires ownership of White Eagles, Eastern Front, Road to Berlin and, for just one scenario, Battle of the Bulge. Iron Wolves is sold as a print-and-play PDF download or in a printed edition with laser-cut counters.
Panzer Grenadier: Iron Wolves – Lithuania's Army supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Panzer Grenadier: Iron Wolves – Lithuania's Army is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Panzer Grenadier: Iron Wolves – Lithuania's Army has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Panzer Grenadier: Iron Wolves – Lithuania's Army belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier: Iron Wolves – Lithuania's Army are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier: Iron Wolves – Lithuania's Army as an expansion for Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game to use it. Check that your edition of Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game is compatible, as some expansions were revised between editions.