
- BGG rank
- BGG #7,496
- BGG rating
- 7.0
Eastern Front: A Panzer Grenadier Game
2 players120 min2005

Expansion for Panzer Grenadier (Modern): 1967 – Sword of Israel: The Six Day War
Rules assistance for Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

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Answers come from the official rulebook, with the page to check.
Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando is an expansion for Panzer Grenadier (Modern): 1967 – Sword of Israel: The Six Day War released in 2020 for 1–2 players, 60–180 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and its main mechanics are Hexagon Grid and Scenario / Mission / Campaign Game.
The 32nd issue returns to Panzer Grenadier (Modern): 1967 Sword of Israel, with the Royal Marines helicoptering into the Gaza Strip to commit mayhem. It’s based on actual excuses offered by Egyptian officers for their defeat in the Six-Day War: that British commandos intervened in the fighting, helping the Israelis eject the Egyptian garrison. British Royal Marines did see action in South Yemen in 1967, and were the last units to withdraw in November of that year. But they did not fight in Sinai. The variant includes 24 die-cut and silky-smooth playing pieces for 45 Commando (properly rendered “Four-Five,” not “Forty-fifth,” in RN parlance). You get eight new scenarios of Royal Marine action, fighting the Egyptians and fighting the Israelis, too. -description from publisher's website
Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Hexagon Grid and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier (Modern): 1967 – Sword of Israel: Four-Five Commando as an expansion for Panzer Grenadier (Modern): 1967 – Sword of Israel: The Six Day War. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Panzer Grenadier (Modern): 1967 – Sword of Israel: The Six Day War to use it. Check that your edition of Panzer Grenadier (Modern): 1967 – Sword of Israel: The Six Day War is compatible, as some expansions were revised between editions.