
- BGG rank
- BGG #7,482
- BGG rating
- 7.0
Eastern Front: A Panzer Grenadier Game
- 2 players
- 120 min
- Complexity 2.8/5
- 2005

Expansion for 1940: The Fall of France – A Panzer Grenadier Game
2022
Rules assistance for Panzer Grenadier: Peace in Our Time
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Panzer Grenadier: Peace in Our Time is an expansion for 1940: The Fall of France – A Panzer Grenadier Game released in 2022 for 1–2 players. It was designed by Michael Bennighof and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
World War II was scheduled to begin on 28 September 1938, when German armies would cross into neighboring Czechoslovakia. Unexpectedly, Britain and France agreed to almost all German demands, and the Munich Agreement caused the Germans to cancel their plans. The Czech Army numbered 1.5 million men, with 17 regular and 17 more reserve infantry divisions and four “rapid” divisions. Their tanks and artillery greatly out-classed those of the Germans. Germany had a paper strength of 3.3 million men, though thanks to the rapid expansion of the German Army not all of these were as yet fully trained. The Czechs would be fighting for their homeland, behind a thick line of modern fortifications sited in harsh terrain, and many of the Army’s leaders as well as rank-and-file were not only willing but eager to fight the Germans. The Benes government, almost completely surrounded by German-controlled territory, instead yielded. That doesn’t happen in Panzer Grenadier: Peace in Our Time. The Czechs fight, and they fight very hard. The Czech Army is well-equipped with tanks, soft vehicles, artillery, anti-tank guns and super-heavy machine guns. You get 176 new pieces and ten new scenarios, all based on battles that could have happened, according to the detailed war plans of both sides. Panzer Grenadier: Peace in Our Time is a free download; you’ll have to assemble the pieces yourself. The Germans come from 1940: The Fall of France, and the maps from Fire in the Steppe, Elsenborn Ridge and Broken Axis. -description from publisher's website
Panzer Grenadier: Peace in Our Time supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Panzer Grenadier: Peace in Our Time belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier: Peace in Our Time are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier: Peace in Our Time as an expansion for 1940: The Fall of France – A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 1940: The Fall of France – A Panzer Grenadier Game to use it. Check that your edition of 1940: The Fall of France – A Panzer Grenadier Game is compatible, as some expansions were revised between editions.