Paperback Adventures: Ex Machina
BGG rating
7.7

Expansion for Paperback Adventures

Paperback Adventures: Ex Machina

2022

Rules assistance for Paperback Adventures: Ex Machina

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 50–150 min
  • 14+
  • Complexity 2.7/5

Rules assistant for Paperback Adventures: Ex Machina

What would you like to know?

Answers come from the official rulebook, with the page to check.

Paperback Adventures: Ex Machina is an expansion for Paperback Adventures released in 2022 for 1–2 players, 50–150 minutes per game, and ages 14 and up. It was designed by Tim Fowers and Skye Larsen and its main mechanics are Hand Management, Spelling, and Cooperative Game.

Listen to the story

About the game

As Ex Machina, you can have exciting Paperback Adventures alone or with a friend. Paperback Adventures Character Box The ending will come. But not how you expect. More defensive playstyle Heal damage if you have enough boon counters Charge your laser over time for a big blast Damage yourself for stronger card abilities As long as you have at least one character box, the core box contains everything else you need to play the game. The core box also has space to store the bonus content from each of your character boxes (note: not all content from those boxes), allowing you to set up a new game more quickly. —description from the publisher

Questions and answers

Paperback Adventures: Ex Machina supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.