
- BGG rank
- BGG #14,730
- BGG rating
- 6.6
London After Midnight 2: Sherlock in Hell
- 2–6 players
- 10–15 min
- Complexity 1.3/5
- 2016

Rules assistance for Party & Co Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Party & Co Expansion is an expansion for Party & Co released in 1996 for 3–20 players and 45 minutes per game. Its main mechanics are Open Drafting.
This is an expansion for Party & Co. Comes with 200 new cards (1000 new challenges). Expands: Party & Co
Party & Co Expansion supports 3–20 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Party & Co Expansion is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Party & Co Expansion belongs to these categories: Party Game and Expansion for Base-game. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Party & Co Expansion as an expansion for Party & Co. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Party & Co to use it. Check that your edition of Party & Co is compatible, as some expansions were revised between editions.