
- BGG rank
- BGG #5,685
- BGG rating
- 6.7
Peloponnes Card Game
- 2–5 players
- 45 min
- Complexity 2.6/5
- 2015

Rules assistance for PAX: Nocturnus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
PAX: Nocturnus is an expansion for PAX released in 2012 for 1–4 players, 45 minutes per game, and ages 10 and up. It was designed by Bernd Eisenstein and its main mechanics are Hand Management, Set Collection, and Area Majority / Influence.
PAX: Nocturnus adds three new types of cards to the game PAX, giving the players more ways to beat Rome – or help Rome withstand an assault from escaped slaves who threaten to rebel against the empire. With the additional cards, game play takes longer since the game lasts until the deck runs out. PAX: Nocturnus can also be used when playing solo, or when combining two PAX games to allow 5-8 players to compete at once. This expansion comes packaged with Pergamemnon: Antebellum, an expansion for the separate card game Pergamemnon.
PAX: Nocturnus supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for PAX: Nocturnus is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists PAX: Nocturnus for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
PAX: Nocturnus has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
PAX: Nocturnus belongs to these categories: Card Game, Ancient, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of PAX: Nocturnus are: Bernd Eisenstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists PAX: Nocturnus as an expansion for PAX. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need PAX to use it. Check that your edition of PAX is compatible, as some expansions were revised between editions.