
- BGG rank
- BGG #8,785
- BGG rating
- 6.2
Escape from the Asylum
- 1–6 players
- 60 min
- Complexity 2.6/5
- 2019

2025
Rules assistance for Perfect Mismatch
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Perfect Mismatch is a board game released in 2025 for 2–8 players, 20–30 minutes per game, and ages 9 and up. It was designed by Alexander Peshkov and its main mechanics are Communication Limits and Voting.
Is there anything that is equally square and non-stop, a bit absurd and hugely creative, extremely entertaining, but not washable at all? There is, and it is the PERFECT MISMATCH! In Perfect Mismatch, players take turns explaining words to each other using pairs of mind-blowingly disparate attributes as hints. This game will test your associative thinking and ability to understand each other. Share plenty of laughs while discussing hilarious attribute combinations and the associations they trigger! Players take turns to become the leader. Using a special tablet with cubes, the leader tries to explain their secret word to the others, evaluating it according to various completely incompatible parameters. At the same time, others try to guess the word and vote for the correct answer as quickly as possible. Players get points by both explaining and guessing the secret words of the task cards. —description from the publisher
Perfect Mismatch supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Perfect Mismatch is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Perfect Mismatch for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Perfect Mismatch has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Perfect Mismatch belongs to these categories: Word Game, Party Game, and Action / Dexterity. Its main mechanics are Communication Limits and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Perfect Mismatch are: Alexander Peshkov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Perfect Mismatch as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.