
- BGG rank
- BGG #99
- BGG rating
- 7.7
Azul
- 2–4 players
- 30–45 min
- Complexity 1.8/5
- 2017

2011
Rules assistance for Perigon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Perigon is a board game released in 2011 for 2 players, 30 minutes per game, and ages 8 and up. It was designed by Will Sorrell and its main mechanics are Square Grid.
Perigon is a two-player strategy game. The board is a seven-by-six grid with grooved grid lines. The intersections of the grid are known as Hubs. The pieces are solid cylinders that lie in the grooves of the board in between the Hubs. The grooves that lie along the longer edges of the board are the goal lines. Each player has two Woods and two Granites while the Flag is a communal piece. Each move is a single 90 degree rotation in any direction off a Hub. Woods can only do ordinary rotations (Free moves). Granites can do Free moves but can also shunt past any Woods that they’re connected to (Shunt moves). The only way you can move the Flag is by rotating it off any of your own pieces that it’s connected to (Flag moves). Players take alternate turns to make their plays. You have two moves per play to move your pieces, and you can also move the Flag as many times as you wish and at any time in your play. Create structures with your pieces to move the Flag forward, and try to break up any structures that your opponent may be trying to build. Once you have moved the Flag onto your opponent’s goal line, you’re the winner.
Perigon supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Perigon is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Perigon for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Perigon has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Perigon belongs to these categories: Abstract Strategy. Its main mechanics are Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Perigon are: Will Sorrell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Perigon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.