
- BGG rank
- BGG #2,164
- BGG rating
- 7.0
Exploding Kittens: Party Pack
- 2–10 players
- 15 min
- Complexity 1.1/5
- 2017

2020
Rules assistance for Pet Evil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pet Evil is a board game released in 2020 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Joe Liano and its main mechanics are Take That, Set Collection, and Player Elimination.
Pet Evil is a social and strategic card game where players fight for world domination. Taking the role of cute mastermind pets players are locked in a nuclear war to the death. The goal is to craft missiles using set collection and devastate opponents with various combinations to be the last player standing. The party-style game features classic 'gotcha' style game mechanics and encourages players to form social alliances, be deceitful and to back-stab one another. Cards in the game feature various hand illustrated rocket parts which combine to create missiles of varying damage levels. Players target one another with rockets constructed from the parts that they have drawn, stolen from other players or salvaged from the discard pile. Once the rockets are launched, players bargain for their lives and try to convince others why they should be spared. with several special cards which allow players to disrupt trades, change life totals and to redirect damage, Pet Evil is a party game with a constant chaotic struggle for victory. —description from the publisher
Pet Evil supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pet Evil is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pet Evil for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pet Evil has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pet Evil belongs to these categories: Card Game, Humor, and Animals. Its main mechanics are Take That, Set Collection, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pet Evil are: Joe Liano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pet Evil as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.