
Rules assistance for Pocket Paragons: Extras Box
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 5–15 min
- 14+

Rules assistant for Pocket Paragons: Extras Box
What would you like to know?
Answers come from the official rulebook, with the page to check.
Pocket Paragons: Extras Box is an expansion for Pocket Paragons released in 2023 for 2 players, 5–15 minutes per game, and ages 14 and up. It was designed by Brian McKay and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
About the game
This box features 8 Paragons from previous promotional events. Includes: 6 Pirate themed Paragons from the Six Sided Seas and 2 Bonus characters from the indie video game, A Robot Named Fight! CONTENTS 8 Character decks ( Each 8-10 cards) 10 Dividers Featuring: Mari, the Sea's Charm CaLee, the Swashbuckler Noodles, the Brine Malakos, the Mad Captain Elles Tehra, the Enticer Obninsk, the Deepsea Lure Fight! #XXXX (Every copy of Fight is uniquely numbered! Every single Fight! is unique!) Tutorial Smith —description from the publisher
Designers
Publishers
- Solis Game Studio
Questions and answers
Pocket Paragons: Extras Box supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Pocket Paragons: Extras Box is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pocket Paragons: Extras Box for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pocket Paragons: Extras Box belongs to these categories: Card Game, Fighting, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pocket Paragons: Extras Box are: Brian McKay. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pocket Paragons: Extras Box as an expansion for Pocket Paragons. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pocket Paragons to use it. Check that your edition of Pocket Paragons is compatible, as some expansions were revised between editions.