Pond
BGG rank
BGG #19,387
BGG rating
6.1

Pond

Rules assistance for Pond

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 5–15 min
  • 8+
  • Complexity 1.7/5

Rules assistant for Pond

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pond is a board game for 2 players, 5–15 minutes per game, and ages 8 and up. It was designed by David Rose and its main mechanics are Square Grid, Matching, and Grid Movement.

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About the game

Pond is a combinatorial abstract game similar to Tak and Go. Players place, move, and transform pieces on a square grid to create connected lines of matching symbols. Pieces are removed from the board and scored when matches are made. Each piece is three-sided, and when transformed, pieces always advance through the three faces in the same order: Egg to Tadpole to Frog to Egg. Each face has unique movement rules. Because pieces can't transform in the backwards direction, players are never able to simply reverse their opponent's previous transformation. One player uses light pieces, and the other dark. When matching pieces are removed from the board, each player scores their own pieces from the set, regardless of which player created the set. The ability to score for yourself and your opponent creates asymmetrical incentives in otherwise symmetrical board states. Pond takes 2 minutes to learn and about 10 minutes to play. It can be played in the 4x4 "small" (小) pond for a shorter game with tight quarters, or in the 5x5 "big" (大) pond for a longer, more open game. —description from the designer

Questions and answers

Pond supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.