
Postcards: The Garden Gnome
- 1–4 players
- 30–45 min
- 2025

2025
Rules assistance for Postcards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Postcards is a board game released in 2025 for 1–4 players, 30–45 minutes per game, and ages 10 and up. It was designed by Eric Dubus and Simon Kayne and its main mechanics are Set Collection, Area Movement, and Open Drafting.
Bonjour, and welcome to Postcards, a board game about exploring the beauty of France — one postcard at a time! Hop on your bicycle and set out on a picturesque adventure, as you compete with your friends to enjoy the most unforgettable holiday! Designed for 1-4 players, Postcards is a family friendly game that takes you on a journey across France, filled with inspiring culture, stunning landscapes, and delicious local cuisine. The aim of the game is simple: cycle through the 13 different regions of France, visit as many iconic locations as possible, and share your travels by sending postcards back home. Each postcard you send brings you one step closer to victory, so grab your friends, get pedaling, and let the adventures begin! On your turn, you'll be playing Travel cards to perform the different actions available: take a new Postcard, set up Camp, put a Stamp on one of your Postcards, or Move to a new region. Postcards are the main way you'll be scoring points during the game, so be sure to look out for postcards from areas which match your travel itinerary objective! Certain Postcards are worth more points than others, but be careful: the higher its point value, the more stamps you'll need to send it off. Stamping your Postcards uses up your precious Travel cards, limiting what you can do on your turn, so choose wisely… To send a Postcard, you have to be in the region it's from, so make sure you have enough Travel cards to get there! All that cycling is hard work, so be sure to spend some time relaxing! The Camp action allows you to enjoy local attractions in the regions you visit, collecting souvenirs as you go, which give you extra points and bonuses during play. The game ends when one player has sent their fourth postcard, and the winner is the player who’s collected the most points through their travels. Are you ready to set out on a journey of a lifetime? Postcards is a simple game that whole family can enjoy, but has plenty of strategy to keep you thinking as you play! Lovingly designed and illustrated by a team of self-professed francophiles, Postcards is sure to make you want to plan your own trip to France.
Postcards supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Postcards is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Postcards for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Postcards has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Postcards belongs to these categories: Travel. Its main mechanics are Set Collection, Area Movement, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Postcards are: Eric Dubus and Simon Kayne. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Postcards as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.