
- BGG rank
- BGG #2,023
- BGG rating
- 7.3
Tramways
- 1–5 players
- 120 min
- Complexity 3.8/5
- 2016

Rules assistance for Prehistories: Evolutions
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Prehistories: Evolutions is an expansion for Prehistories released in 2022 for 2–5 players, 35 minutes per game, and ages 8 and up. It was designed by Benoit Turpin and Alexandre Emerit and its main mechanics are Hand Management, Tile Placement, and Square Grid.
Adds 4 evolutive modules to the base game. Each module comes in a sealed envelope with a backstory and special rules/new gameplay elements. Once all the modules are opened, you can mix and match them.
Prehistories: Evolutions supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Prehistories: Evolutions is 35 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Prehistories: Evolutions for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Prehistories: Evolutions has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Prehistories: Evolutions belongs to these categories: Card Game, Prehistoric, and Expansion for Base-game. Its main mechanics are Hand Management, Tile Placement, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Prehistories: Evolutions are: Benoit Turpin and Alexandre Emerit. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Prehistories: Evolutions as an expansion for Prehistories. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Prehistories to use it. Check that your edition of Prehistories is compatible, as some expansions were revised between editions.