Project: ELITE – R.O.O.K Team
BGG rating
7.4

Expansion for Project: ELITE

Project: ELITE – R.O.O.K Team

2020

Rules assistance for Project: ELITE – R.O.O.K Team

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 14+

Rules assistant for Project: ELITE – R.O.O.K Team

What would you like to know?

Answers come from the official rulebook, with the page to check.

Project: ELITE – R.O.O.K Team is an expansion for Project: ELITE released in 2020 for 1–6 players and ages 14 and up. It was designed by Konstantinos Kokkinis and Sotirios Tsantilas and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

After punishing infantry losses from the initial Janusian invasion, the ELITE Command began assembling a team of worldwide survivors to create the perfect counter-offensive. The Rapid Offense & Operations Kommandos – ROOKs – would not only bring the fight to the Proxies, but do so in brand new prototype mobile tank suits. These powerful mechanically-enhanced suits of armor combine native and alien technologies to deadly effect, making each ROOK soldier worth ten common infantry on the battlefield… as long as all the pieces work properly, of course. ROOKs are hardened veteran soldiers wrapped in groundbreaking Terran tech and salvaged alien gear - bringing war to the Proxies until victory or death! —description from the publisher

Questions and answers

Project: ELITE – R.O.O.K Team supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.