
- BGG rank
- BGG #2
- BGG rating
- 8.5
Ark Nova
- 1–4 players
- 90–150 min
- Complexity 3.8/5
- 2021

2026
Rules assistance for Project Skyline
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Project Skyline is a board game released in 2026 for 2–4 players, 40–60 minutes per game, and ages 12 and up. It was designed by Florian Maas and its main mechanics are Hand Management, Race, and Area Majority / Influence.
Project Skyline is a city building game with a unique blend of strategic deck-building and area control in three dimensions. Each game will take 2-4 players to a famous city such as New York or Tokyo, where they will collectively shape the skyline of the city while trying to stay on top of the competition. The goal of the game is simple: whoever has the most money at the end of the game is the winner. The road to victory however may prove not as straightforward. Throughout the game, players will gain money by building apartments in the city and spend money to improve their personal decks of construction cards, allowing them to build more efficiently or unlocking completely new avenues of scoring altogether. Finding the right balance between investment and pay-off is the key to success. At the end of each turn, the current player will score all monuments in the city that they have connected to the central landmark. The twist: Only the topmost apartment in each building counts towards connections, locking the players in a tense back-and-forth race for those precious top spots in the most important buildings. Can you win the race to the top or will you find a different route to victory?
Project Skyline supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Project Skyline is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Project Skyline for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Project Skyline has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Project Skyline belongs to these categories: City Building. Its main mechanics are Hand Management, Race, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Project Skyline are: Florian Maas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Project Skyline as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.