Promised Land: 1250-587 BC
BGG rank
BGG #8,813
BGG rating
6.9

Promised Land: 1250-587 BC

2013

Rules assistance for Promised Land: 1250-587 BC

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 150 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for Promised Land: 1250-587 BC

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Answers come from the official rulebook, with the page to check.

Promised Land: 1250-587 BC is a board game released in 2013 for 2–6 players, 150 minutes per game, and ages 12 and up. It was designed by Gary Dicken, Steve Kendall, and Phil Kendall and its main mechanics are Area Majority / Influence and Team-Based Game.

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About the game

Promised Land: 1250-587 BC is a history of the Promised Land from Joshua through to the Babylonian captivity. Players compete in two teams, out of which just one individual will be crowned the winner. Hebrew units are split between Northern and Southern kingdoms, but Hebrew players will have the opportunity to use both these factions through the game. Similarly there are eleven Heathen kingdoms for the Heathen players to use. Play happens at an individual, human level as well as at the movement of nations level. Each player has two Farmers, two Merchants and two Priests. A number of these can be placed after conquest into lands occupied by the kingdom just played. Farmers collect two bronze coins for plains and one for hills. Merchants collect two silver coins for ports and one for roads. Priests collect two gold coins for temples and one for cities. Players may have only one of their Patriarchs in any one land. Players may share occupation of a land, but only one type of Patriarch may be in each land. Players use the coins generated by their Patriarchs to buy artefacts that influence game play but can instead choose to secure objectives on the Kingdom track to highlight the development of the nation and score victory points of course! A variety of strategies are available, and players must make choices throughout the game in order to emerge victorious.

Questions and answers

Promised Land: 1250-587 BC supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.