Purrballs: Catventure Card Game
BGG rank
BGG #21,469
BGG rating
7.1

Purrballs: Catventure Card Game

2018

Rules assistance for Purrballs: Catventure Card Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 30–60 min
  • 12+
  • Complexity 2.3/5

For 3 players

Rules assistant for Purrballs: Catventure Card Game

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Answers come from the official rulebook, with the page to check.

Purrballs: Catventure Card Game is a board game released in 2018 for 3–5 players, 30–60 minutes per game, and ages 12 and up. It was designed by Isaac Tan and its main mechanics are Hand Management, Simultaneous Action Selection, and Open Drafting.

Expansions

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About the game

The Purrballs find themselves in a strange and mysterious place! How’d they get here? How do they get back home? What’re all these clothes they’re suddenly wearing? No one really knows, and it seems like our curious purry pals aren’t sticking around to find out. A grand Catventure awaits! In the Purrballs: Catventure Card Game, players compete to gain the most Experience Points (XP) by the end of the game. Each player starts with a party of eager Catventurers, each with an ability, a Speed value, and their own way of scoring XP. Every round, valuable Loot cards are drawn from the Loot deck and laid out into the pool, together with several dangerous Monsters. Players secretly choose a Catventurer from their party to play. Each offers a powerful ability that gives you an advantage, but Speed determines who picks Loot first. Will you choose a sneaky Rogue, with its high Speed value? Or perhaps a Soldier, able to fight off Monsters and claim their rewards? The game ends when all the loot has been taken. Referring to the Loot cards they've collected, players count up the amount of XP scored by every Catventurer in their party. The player with the most XP wins the game!

Questions and answers

Purrballs: Catventure Card Game supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.