
- BGG rank
- BGG #2,430
- BGG rating
- 7.3
Quacks & Co.: Quedlinburg Dash
2022
Rules assistance for Quacks & Co.: Quedlinburg Dash
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 25 min
- 6+
- Complexity 1.3/5
For 2 players

Rules assistant for Quacks & Co.: Quedlinburg Dash
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Answers come from the official rulebook, with the page to check.
Quacks & Co.: Quedlinburg Dash is a board game released in 2022 for 2–4 players, 25 minutes per game, and ages 6 and up. It was designed by Wolfgang Warsch and its main mechanics are Race, Track Movement, and Dice Rolling.
About the game
It's race day in Quedlinburg, and with the right combination of food and luck, you will ride your mount to victory and claim the golden cauldron. Mit Quacks & Co. nach Quedlinburg features similar gameplay to The Quacks of Quedlinburg, with each player building their own bag of tokens over the course of play, then drawing those tokens to try to further themselves to victory. Each player starts the game with their mount at the start of the racetrack and a bag that contains four dream tokens, a yellow 1 token, two red 1 tokens, and a red 2 token. On a turn, you draw a token from your bag, then place it on your animal board. If you draw a colored token, place the token on your animal board, advance your animal on the track as many spaces as the number on the token, then carry out the effect of that color: red tokens earn you 1-3 rubies, yellow tokens let you roll a die for a random bonus, green tokens let you take another turn or return a drawn token to your bag, and blue chips let you move extra or upgrade a token. If you draw a dream token, place it on one of the clouds on your animal board. After you draw and place a third dream token, use all the rubies on your board to buy new tokens — no two being the same color, mind you — then place these new tokens and all previously drawn tokens in your bag. Keep taking turns until someone reaches the end of the track and wins! Mit Quacks & Co. nach Quedlinburg includes a double-sided game board for a shorter or longer race; orange and purple tokens that provide new powers, such as advancing as many spaces as the number of rubies you have; and double-sided action boards for each type of colored token, allowing you to play with different sets of actions from game to game.
Categories
Designers
Publishers
- Devir
- Schmidt Spiele
- Swan Panasia Co., Ltd.
- 999 Games
- Compaya.hu: Gamer Café Kft.
- CMYK
Questions and answers
Quacks & Co.: Quedlinburg Dash supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quacks & Co.: Quedlinburg Dash is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quacks & Co.: Quedlinburg Dash for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quacks & Co.: Quedlinburg Dash has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Quacks & Co.: Quedlinburg Dash belongs to these categories: Animals, Children's Game, and Medieval. Its main mechanics are Race, Track Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quacks & Co.: Quedlinburg Dash are: Wolfgang Warsch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quacks & Co.: Quedlinburg Dash as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.