
- BGG rank
- BGG #13,046
- BGG rating
- 7.2
Legends of Novus
- 1–5 players
- 45–90 min
- Complexity 1.8/5
- 2019

2021
Rules assistance for Questeros
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Questeros is a board game released in 2021 for 1–6 players, 30–45 minutes per game, and ages 12 and up. It was designed by Wesley Woodbury and its main mechanics are Trick-taking.
Questeros is a fun, strategic, trick taking card game using a fantasy based 78 card tarot deck combined with elements of classic RPG gaming. Players will have 10 cards each round, over a series of 10 rounds. Each round involves ten turns of each person playing a card. Each card has a value and a ranking, the highest ranking card will earn a "Quest." At the beginning of each round each player must announce how many quests they expect to complete. If the correct number of Quests is achieved a player earns 100 Gold per Quest. If a player earns too many or not enough Quests they will earn less gold, or have to pay gold. The card ranks consist of four suits of cards numbered 1-14. The first card led in a turn becomes the Preferred Class,which other players must follow suit if they have one in their hand. There are 22 Prestige cards which outrank all standard suits, and each has a unique ability that can influence the turn, the round, and even the game. At the end of ten rounds of play, the player with the most Gold wins the game. The deck is designed for the card game, but also has the divination properties of a Tarot deck. Guidelines for a Fate system will be provided for RPGs. -description from designer
Questeros supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Questeros is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Questeros for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Questeros has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Questeros belongs to these categories: Card Game and Fantasy. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Questeros are: Wesley Woodbury. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Questeros as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.